Digimon The Great Revival
Welcome to Digimon TGR, if anything have a look around and read up on things to see if you want to join we ask that you take a look at the rules and review over our update section to see what is new.
Digimon The Great Revival
Welcome to Digimon TGR, if anything have a look around and read up on things to see if you want to join we ask that you take a look at the rules and review over our update section to see what is new.
Digimon The Great Revival
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Coming Soon...a digital adventure for everyone of all ages that allows not just any one to join and fight for the world or fight against it.
 
HomePortalSearchRegisterLog in
New Digi-Tama prices set at 1,000Yen

 

 A. Kilo Chip Listing

Go down 
AuthorMessage
Great_Operating_Deity
Creator [G.O.D]
Great_Operating_Deity


Posts : 95
Join date : 2017-02-18

A. Kilo Chip Listing Empty
PostSubject: A. Kilo Chip Listing   A. Kilo Chip Listing EmptySat Aug 18, 2018 1:09 pm

Kilo Chip Set – | -1 Chip Holster

001 – Torrent | +5 PWR or +10 PWR (Deep Saver Type) Lasts: 2 Turns
002 – Training Manual | Skills get a +10 to DMG | 1 Turn | Cannot be used one Support/Enhance Skills.
003 – Blast Booster | Increase Blast Gauge +25%
004 – Armor Crusher | 2 Attacks Ignore STA
005 – Champion Arise | Boost a Champion Level Digimons PWR by +15 Pts.
006 – Cheating Rookie | Digivolve to the next level without using Energy | Can only go as high as Champion
007 – Match Redo! | If a Digimon falls, they return next turn fully restored | They can only attack the Digimon that defeated them.
008 – Counter!! | Next Turn if your opponent is one of your strengths Double Attack Damage | Can only be used once in a battle.
009 – Thorn Whip | +5 PWR or +10 PWR (Nature Spirit Type) | Lasts: 2 Turns
010 – War Armor | Greymon Species gain Wargreymon’s Armor [+50 STA] | Lasts 2 Turns
011 – Dragon Fangs | +5 PWR or +10 PWR (Dragon Roar Type) | Last 2 Turns
012 – Buster Cannon | +5 PWR or +10 PWR (Virus Buster Type) | Last 2 Turns
013 – Unquestionably Strong Attack! | Negate Support Skill, Choice 1 Attack DMG doubled this turn only
014 – The Rivals…Vaccines | If Virus or Data Lower DMG by 50% [Halve] | Must be Ultimate.
015 – Flying Rules All! | If a Digimon has Flying Support Skill. Then +25 DMG to an Attack | Last 2 Turns | Must be Champion or Higher
016 – We Will Not Lose! |If an Enemy Digimon is a Level Higher than yours Double Attack DMG | Must be Ultimate
017 – Super Blast Booster | Increase Blast Gauge +50%
018 – Shock Absorber | Next Attack Reduce Damage by 25% | Cannot stack with Shock Absorber Mk II
019 – Shock Absorber Mk II |Next Attack Reduce Damage by 50% | Cannot stack with Shock Absorber
020 – Hyper Blast Booster | Increase Blast Gauge +75%
021 – Kabuto-helm | +5 PWR or +10 PWR (Jungle Troop Type) | Last 2 Turns
022 – Battle Data Chip | +5 PWR or +10 PWR (Metal Empire Type) | Last 2 Turns
023 – Blackheart | +5 PWR or +10 PWR (Nightmare Soldiers Type) | Last 2 Turns
024 – Powerful Wings | +5 PWR or +10 PWR (Wing Guardians Type) | Last 2 Turns
025 – Almighty Blast Booster | Full Charge Blast Gauge [+100%]
026 – Wolf Instinct | Garurumon Species gain Wolf Instincts [+50 PWR] | Last 2 Turns
027 – Surprise Change! | Next Attack +50 DMG | Cannot be stacked
028 – Change Up! | Switch 1 Battle Field Digimon with a Storage Digimon
029 – Holy Aura | +50 STA Or Lower Next Attack DMG by 50% | Last 2 Turns
030 – HP Recovery D | Recover 25% HP
031 – HP Recovery C | Recover 50% HP
032 – HP Recovery B | Recover 75% HP
033 – HP Recovery A | Recover 100% HP
034 – Team HP Recovery D | Recover 25% of Team’s HP
035 – Team HP Recovery C | Recover 50% of Team’s HP
036 – Team HP Recovery B | Recover 75% of Team’s HP
037 – Team HP Recovery A | Recover 100% of Team’s HP
038 – Auto Regen HP Quarter| Recover 25% HP Per Turn | Last 3 Turns
039 – Auto Regen HP Halve | Recover 50% HP Per Turn | Last 3 Turns
040 – SP Recovery D | Recover 25% SP
041 – SP Recovery C | Recover 50% SP
042 – SP Recovery B | Recover 75% SP
043 – SP Recovery A | Recover 100% SP
044 – Team SP Recovery D | Recover 25% of Team’s SP
045 – Team SP Recovery C | Recover 50% of Team’s SP
046 – Team SP Recovery B | Recover 75% of Team’s SP
047 – Team SP Recovery A | Recover 100% of Team’s SP
048 – Auto Regen SP Quarter| Recover 25% SP Per Turn | Last 3 Turns
049 – Auto Regen SP Halve| Recover 50% SP Per Turn | Last 3 Turns
050 – Stamina Plug D | +5 STA | Lasts 3 Turns
051 – Stamina Plug C | +10 STA | Lasts 3 Turns
052 – Stamina Plug B | +15 STA | Lasts 2 Turns
053 – Stamina Plug A | +20 STA | Lasts 2 Turns
054 – Stamina Plug S | +25 STA | Lasts 1 Turn
055 – Wisdom Plug D | +5 WIS | Last 3 Turns
056 – Wisdom Plug C | +10 WIS | Last 3 Turns
057 – Wisdom Plug B | +15 WIS | Last 2 Turns
058 – Wisdom Plug A | +20 WIS | Last 2 Turns
059 – Wisdom Plug S | +25 WIS | Last 1 Turn
060 – Power Plug D | +5 PWR | Last 3 Turns
061 – Power Plug C | +10 PWR | Last 3 Turns
062 – Power Plug B | +15 PWR | Last 2 Turns
063 – Power Plug A | +20 PWR | Last 2 Turns
064 – Power Plug S | +25 PWR | Last 1 Turn
065 – Speed Plug D | +5 SPD | Lasts 3 Turns
066 – Speed Plug C | +10 SPD | Lasts 3 Turns
067 – Speed Plug B | +15 SPD | Lasts 2 Turns
068 – Speed Plug A | +20 SPD | Lasts 2 Turns
069 – Speed Plug S | +25 SPD | Lasts 1 Turn
070 – Stamina Team Plug D | All Allies +5 STA | Last 3 Turns
071 – Stamina Team Plug C | All Allies +10 STA | Last 3 Turns
072 – Stamina Team Plug B | All Allies +15 STA | Last 2 Turns
073 – Stamina Team Plug A | All Allies +20 STA | Last 2 Turns
074 – Stamina Team Plug S | All Allies +25 STA | Last 1 Turn
075 - Wisdom Team Plug D | All Allies +5 WIS | Last 3 Turns
076 – Wisdom Team Plug C | All Allies +10 WIS | Last 3 Turns
077 – Wisdom Team Plug B | All Allies +15 WIS | Last 2 Turns
078 – Wisdom Team Plug A | All Allies +20 WIS | Last 2 Turns
079 – Wisdom Team Plug S | All Allies +25 WIS | Last 1 Turn
080 – Power Team Plug D | All Allies +5 PWR | Last 3 Turns
081 - Power Team Plug C | All Allies +10 PWR | Last 3 Turns
082 – Power Team Plug B | All Allies +15 PWR | Last 2 Turns
083 – Power Team Plug A | All Allies +20 PWR | Last 2 Turns
084 – Power Team Plug S | All Allies +25 PWR | Last 1 Turn
085 - Speed Team Plug D | All Allies +5 SPD | Last 3 Turns
086 – Speed Team Plug C | All Allies +10 SPD | Last 3 Turns
087 – Speed Team Plug B | All Allies +15 SPD | Last 2 Turns
088 – Speed Team Plug A | All Allies +20 SPD | Last 2 Turns
089 – Speed Team Plug S | All Allies +25 SPD | Last 1 Turn
090 – Just A Little Metal in the System | +25 STA + PWR | Last 2 Turns
091 – Golden Drill | +15 PWR | Last 3 Turns
092 – Golden Staff | +15 PWR  + WIS | Last 2 Turns
093 – I’ll Never Lose you! | Restore 1 Kilo Chip Used this battle.
094 – Ninja Suit | +10 SPD | Last 2 Turns
095 – Knight’s Armor | +10 STA | Last 2 Turns
096 – Knight’s Claymore | +15 PWR & -15 SPD | Last 2 Turns
097 – Knight Sword | +5 PWR | Last 3 Turns
098 – Ninja’s Katana | +5 PWR + SPD | Last 3 Turns
099 – Grey Helmet | +10 STA | Last 2 Turns
100 – Fire Body | +10 STA + PWR & Element changed to Fire | Last 3 Turns.
Back to top Go down
https://digimontgr.rpg-board.net
 
A. Kilo Chip Listing
Back to top 
Page 1 of 1
 Similar topics
-
» D. Tera Chip Listing
» B. Mega Chip Listing
» C. Giga Chip Listing
» + Chip Shop +

Permissions in this forum:You cannot reply to topics in this forum
Digimon The Great Revival :: Digital Tutorial :: TGR: Player Handbook-
Jump to: